It took us a considerable amount of time to set all the markers on their respective places on the game board. Most of the confederate forces are behind earth works which adds a 1 to their defense values and are on the opposite side of the river than the Union forces.
There are no dice being used in this game, but there is a Battle of Greenbier River points system. Unless you were able to mass your units it made making attacks for the confederate army impractical. In addition, if the confederate troops decide to stay behind their defensive positions the Union forces must cross the only bridge to attack the entrenched confederate forces. Union forces would be bottled necked on the bridge and open to artillery and infantry fire.
Combat Results Chart
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Difference
|
Result
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4>
|
The unit you are attacking disintegrates, remove it from the
board.
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3
|
The unit you are attacking runs at full speed behind them.
|
2
|
The unit you are attacking runs at full speed behind them.
|
1
|
The unit moves back one.
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0
|
No Effect
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-1
|
The attacking unit moves back one.
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-2
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The attacking unit runs at full speed back towards their HQ.
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-3
|
The attacking unit runs at full speed back towards their HQ.
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-4>
|
The unit attacking you disintegrates, remove it from the board.
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We just did not care for the point system. We played two rounds and decided that we should come up with a better points system.
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