Sunday, September 2, 2018

The Cardboard Republic’s Risk Variants and Solo Game Play

Judging from where this bookmark is located in my list of bookmarks I found this site some time ago. What I was originally searching for is any ones guess, however having found what looked like an interesting resource, and I saved the bookmark.

Although I just started to explore this site in earnest, I came upon two topics that are near-and-dear to me. They are the board game “Risk” and Solo board games.

Variant Risk

This page list three different variants of Risk; Vendetta or otherwise known as Assassin, or Paranoia. Vendetta takes two of revised versions missions and applies them to everyone. This variant is said to shorten a five player game down to two hours.

The second variant allows one to accumulate territory cards past the usual five card maximum. That is to say you can cash them in at a more appropriate time when the number of armies issued is at an all-time high.

The third and last Risk variant mentioned is One World Dominion, which includes a PDF for a print and play version of Risk. One World Dominion includes its own set of Territory cards, and its own set of rules and situations. This variant looks like a very interesting and might prove to be quite challenging to play.

One World Dominion, Territory Card


Solo Edition: The Appeal of Single Player Board Games

This page lists three board games that include either rules for or components for playing solo. The three listed board games that include solo versions are: Race for the Galaxy: The Gathering Storm, Arkham Horror, and Ascension: Storm of Souls. Race for the Galaxy: The Gathering Storm includes a miniature game board for solo play.

No comments:

Post a Comment