This blog is mainly a place where I can record my current interests. It is also a place where I can showcase my current projects, obtain inspiration, keep track of suppliers, and the many other little things that make-up who I am and what I am presently about.
Saturday, October 18, 2014
Forbidden Desert Equipment Cards
Saturday, July 19, 2014
Forbidden Desert Adventures Cards
Archeologist
The Archeologist can remove two sand markers from any single tile for one action. That is double the amount of sand ordinarily can be removed from a tile.Climber
The Climber may move to a blocked tile, which is a tile with two or more sand makers on it and may take one other player with him. Players on the Climbers tile are never buried and may leave the tile even if the tile has two or more sand markers on the tile. Normally when there are two or more sand markers on a tile, the player would have to dig their out before being able to move to another tile.Explorer
The Explorer may move, remove sand and use the Dune Blaster diagonally. The Dune Blaster is used to remove all sand from a tile.Meteorologist
The Meteorologist may choose to pick-up one less Storm Cards then is required, or may choose to spend one of their actions looking at the top Storm Cards, equal to the storm level and may play one of these cards on the bottom of the deck.Navigator
The Navigator may move another player up to three unblocked tiles per action. The Navigator may move the Explore diagonally, and can move the Climber through blocked tiles. When moved this way the Climber can also take one player along, including the Navigator.Water Carrier
The Water Carrier starts with five rations of water instead of four. The Water Carrier can take two water rations from excavated wells as one action and the Water Carrier can give players on adjacent tiles water at any time as a free action.Monday, July 14, 2014
Forbidden Desert Order of Play and Player Actions
There are two basic actions required from each player:
- Take up to four actions
- Draw Storm cards equal to the Sand Storm level
The actions that a player may make are:
- Move A player may move on tile up, down, left, or to the right, but cannot move diagonally, to a blocked tile, that is a tile with two or more sand markers on it, or into a sand storm (that is a empty tile)
- Remove Sand The player may remove one sand marker per turn
- Excavate If a tile no longer contains any sand markers the player excavate the tile by turning the tile over city side up
- Pick Up a Part The tile must be free from any sand before the player can claim the part. The part is set before the player. Once all four parts have been excavated, rush to the Launch Pad, assemble the flying machine and take off to win!
Saturday, June 21, 2014
Forbidden Desert Board Game Overview
“Your team of adventurers has been sent on a mission to excavate an ancient desert city.” Judging by the art work on the game tiles, the city looks like an advanced civilization. Your job once you get there is to recover an ancient flying machine, which is reported as being powered by the sun
On your way there, your team’s helicopter is forced down by a sand storm and your only way out is to uncover this ancient city, find clues about the flying machine, and escape from the grips of this hostile environment before being buried alive in sand or running out of life sustaining water
