Showing posts with label dungeon crawl. Show all posts
Showing posts with label dungeon crawl. Show all posts

Saturday, March 5, 2016

Properties for Histrofigs Beast #3

This is the last of my HistoriFigs monsters.



Intelligence:

3

Dexterity:

4

Movement:

1 if on its legs, 2 if flying.

Stealth:

This beast is not all that stealth-full.Unless you are preoccupied or are standing next to a water fall you would probably hear this creature flapping of its wings or hear it as it shuffles along on its feet.

Methods of Attack:

This creature has a set of sharp teeth and claws which could incapacitate its victim.



Friday, February 19, 2016

Properties for Histrofigs Beast #2

Is this creature a Sasquatch or otherwise known as a Bigfoot?

Intelligence:

4

Dexterity:

4

Movement:

1

Stealth:

3

Methods of Attacks:

This creature is very large and strong. It can easily knock or push large and heavy objects out of its way.

It has claws and with its strength could easily disfigure its prey with one sweep of its paw. It also has a set to teeth that can be used tear and chew.

Other Characteristics:

Those with a sensitive sense of smell might smell this creature before you hear or see it. People often associate its odor to one of an un-bathed dog.

Wednesday, February 17, 2016

Properties for Histrofigs Beast #1





Intelligence:

0

Dexterity:

1

Movement:

1 (only during nights of a full moon during the spring and summer)

Stealth

This beast is not all that stealth-full in itself as you might hear its shuffle across weeds and twigs as it glides to a desirable location.

Method of
attack:

If you get close enough to the Venus fly trap located on its one branch you might lose a mouthful of flesh.

It can also send out suckers to hopefully entwine its victims. Never lay a bed roll out anywhere near this creature for it is sure to entangle you while you sleep and you draw you back to itself. You will waken to find yourself hopelessly entangled and held tightly.

Once it has you totally entangled to itself it is slow and tortuous process as the its vines and creepers start to constrict on all points that you have become entwined. Eventually you will become one with this vegetable creature.




Thursday, December 3, 2015

Histroifigs 18mm Monsters

Why 18mm miniatures?

1). It is about time that I add a few monsters to my collection.
2). Monsters can be played as wild cards, creatures that show up randomly throughout play.
3). 18mm is not too much smaller than 20mm, the size of miniatures that I am planning on playing them against.

Histroifigs, TI-03, Monsters (bag of 3 mixed), contains three different monsters, which I will do my best to describe.







One the miniature is winged, the winged piece will need to be attached, to what looks like a furry body with a tail. This creature is standing on its hind legs and has long sharp claws on its feet. The creatures face is hidden behind one of its two front paws that look like crab or lobster claws.

The second creature resembles a crouching bear. It has its snout sticking straight up in the air. I mentioned that the creature seems to resemble a bear, but its legs seem too long for a bear and also the way it is crouching doesn’t remind me of a position a bear could put itself. 

The last miniature is most troubling out of the three. The creature looks more like a plant than an animal. It has what resembles two legs. Its face, if you want to call it that looks an ill formed flower or perhaps a mouth of an octopus. It has two arms, or are they branches, that are interwoven with vines? At the top of one branch there is a large Venus fly trap and the other with many interwoven creepers. In addition to these features, there are also clumps of growths and has interwoven creepers on its legs and torso. 

Tuesday, December 1, 2015

Projects for December

Although I might add a project or two I will strive to keep the list short this month.

HistoriFigs, #I-03, 3-18mm Monsters

I have wanted to add a few monsters to my collection of war-gaming miniatures. These types of characters can add some random havoc to some dungeon crawl or other game scenario. I am not quite sure how I am going to proceed with the painting, but I do plan on making a slight modification to one of the miniatures in the set. 

Wednesday, October 21, 2015

Solo Dungeon Bash

Solo Dungeon Bash uses a 9 (width) by 10 rows deep square grid. Each row represents a new level. Each level gets more difficult as the odds of having to fight a monster of some sort grow with each level. On level one you a 1 out of 6 chance of having to fight and kill a monster. After level 3 you have a 4 out 6 chance of fighting a monster.

You start the game with 17 health, 1 attack die and 1 defense die. If your health reaches 0 you are dead and lose the game.

The turn sequence is as follows:

  • Pick the next square and move into it. You can move into any square except for a square you have already moved into and don’t pick a square that will eventually block you in.
  • Roll to determine the room contents
  • If the room contains treasure add it to your treasure score. Treasure can be used to purchase weapons and amour or potions.
  • If the room contains Potion add it to your treasure score. Treasure can be used to purchase weapons and amour or portions. Potions can be used to add health points.
  • If the room contains a monster, you must fight to the death
  • Take any or all the potions you have collected
  • Exchange any treasure items

Monsters only have one health.

The fighting of a monster goes as such:

  • Monster rolls an attack die, each roll of a 6 is a hit
  • Player rolls defense die. Each 6 reduces the counts of hits. Remaining hits are subtracted from the player health
  • Player rolls their attack die. Each 6 is a hit
  • Monster rolls their defense die. Each 6 reduce the number of hits by 1. If there are nay remaining hits after deducting, the monster is dead

What will I need to play?

A 9 by 10 grid laid-out on a pad. There are four provided with the instructions; a pencil to keep track of health, potions, treasure, ETC statistics, and up to ten dice.

Wednesday, December 24, 2014

Top Ten Dungeon Crawl Board Games

Back in October I made a post on “Six Print and Play Dungeon Crawl Games”. Recently I came across Top Ten Dungeon Crawl Board Games site, where ten dungeon crawl board games are rated, reviewed, and discussed.

These games are not free or print and play and will have to be purchased and although the title suggests that they are all board games there is a card game listed within the mix. By the way, this game “Dungeon Crawler” is a solo game that can be expanded to allow more players to participate.

Wednesday, December 17, 2014

The Battle of Gimley’s Mine Game Helps

For those of you who might have downloaded the Battle of Gimley’s mine game. I have created a “helps” form. The form can be found here.

Monday, December 15, 2014

The Battle of Gimley’s Mine-Battle Report

The Battle of Gimley’s Mine is a quick and easy to learn game to play and play. By the time you play through the five rounds you understand, quite completely, the games dynamic. I played the game times several times, switching back and forth from and aggressor to the defender. Both sides have their advantages and disadvantages. There is very little skill or strategy involved in the game play. It is more a game of chance that used up to three 6-sided dice. I do recommend reading the back story before playing the game, It gave the game purpose and made the playing the game a bit more interesting.

Friday, November 7, 2014

The Sword of Valhalla














The Sword of Valhalla is a solo dungeon crawl game published by 8RadGames. The rules are very simple. You start with six inventory points and four explorers. The Artifact Track is used to keep track of the artifacts that you find along the way as you search for the prized Sword of Valhalla. Artifacts are sold when your inventory points run low. The four explorers represent four lives. If a turn starts with 0 explorers or inventory points you lose the game.

There are three actions for each turn: Roll, React, and Resolve. There are four rune symbols used on the map, for each turn you move one space on the map. You then roll one dice to roll against the rune symbol that matches the one you are on. You may use any one of the three actions to modify or change the result of your roll.

Actions Table
Action
Costs
Result
Nudge
1 Inventory Point
May move up or down 1 place for every inventory point spent
Re-roll
1 Inventory Point
Re-roll the result once per point spent
Camp
1 Inventory Point
Sell Artifacts from Artifact Track
1 Artifact buys 1 Inventory Point
2 Artifact buys 1 Explorer











There aren’t any games pieces, three dice are used instead. One is placed on the number six on the Artifacts table, one is used as a token representing one explorer, and the other with the number four up represents the four lives you start the game with. Instead you could use coins or buttons to present an explorer and the number of artifacts you currently have in your inventory.

                                                                

What is on the Docket this Weekend?

Not that I expect to get to all of these game this weekend, but I do want to give The Sword of Valhalla game a try. I also want to get a handle on The Malta Convey and Utopia Engine game rules. These two dice and pen and paper games look intriguing.
  • The Sword of Valhalla, 1 person print and play dungeon crawl board game
  • The Malta Convey, 1 person print and play WWII dice and pen and paper game
  • Utopia Engine, 1 person print and play science fiction themed dice and pen and paper game

Monday, November 3, 2014

O My Lair, a Free Print and Play Dungeon Crawl Game

O My Lair is solo dungeon crawl game from the folks at Experimental Playground. This is another dungeon crawl game I have added to my list of dungeon crawl games. You are a dungeon master. You hear of a hero from one your subjects, which is said to be coming to depose of you. To protect your dominion from this upstart you will use all the resources you can conjure up, and the likes lizard man, golem, and the Cyclops. You and you cohorts will do whatever it takes to destroy this “hero” and keep a hold of your domain.


This game with larger counters actually looks like it will be fun to play. The game comes complete with a board, counters, and instructions on how to play.  

Friday, October 24, 2014

Six Solo Print and Play Dungeon Crawl Games

The Last Case prints out on three 11" x  8.5" sheets of paper
















To get you in the right frame of mind for the upcoming wonderfully ghoulish season here are six Dungeon Crawl Games you can play all by yourself; since no one wants to be with you any longer because of all of your mischievous eccentricities.

Adventure in My Pocket

“A powerful Djinnhave has brought darkness upon the world. You need to search through the darkness for Nightland and find the Djinn Relic. Carry the Relic into the light and cast it into the Sea of Dreams before the month is out.” The game includes 16 Darkness and Light tiles, 9 Field Note cards, and 1 Attack and Endurance statistics card.

Escape of the Dead

This is a pocket sized game that could also fit in an Altoids tin and comes complete with three cards with backs, and six paper Zombies. The art on the game components are fantastic and the rules are easy to understand so you can be playing within minutes.

Battle of Gimleys Mine

Although somehow I missed this games back-story, I have read the game rules through twice. This is a quick and very easy solo game where you chose to be the attacker, an army of skeletons that is being driven by their undead leader Roschild, that are out to kill all that live and work in the nearby town, farm, and mine or you can choose to be the defender and try to fight the demon energized skeletal hordes. The game uses a set of rules and up to three dice. This actually looks like it may be fun to play.  I have more to add about this game and will be giving a battle report as soon as I have completed playing either side of this solo game.


Tombs: The Sword of Valhalla

This is another one page solo dungeon crawl game and is a bit more complicated than the Battle of Gimleys Mine. The link will take you to a page where you can choose a low link (black and white) version or a color version. The graphics are wonderful in either version.  To save on my color toner, I printed my copy out in black and am very satisfied with the result. As the title alludes to you are looking for the prized Sword of Valhalla, but along the way you find other artifacts. This is another game I am looking forward to playing and will be making another post of this game.

1 Page Dungeon

I am at a loss here. Where do I get started? Anyone out their have any ideas?

The Last Case

In this game six investigators visit an old house in order to investigate a strange case. After they enter the house, they realize that the house is cursed and they can't go back. You have to fight against events like sudden death and fire that comes out of nowhere. To win you collect clues and stash them under the well. You will have to make a deal with the devil, but in the end, you will lose your life anyway.

Although the rules for his game are included on the three sheets of illustrations they are rather cryptic and sparse however, this game seems to be very intriguing. 

Thursday, October 23, 2014

Monsters and Demons

Here are two links to ghoulish minis just in time for Halloween. With this post I have instituted a new label: horror. The horror label with be used to identify all things wonderfully ghoulish and horrid.

  1. Splintered Light Minis is offering their sets of 15/18mm Dungeon Encounters miniatures at a reduced price. These miniatures would be great for your dungeon crawl or RPG games. Splintered Light is also offering a set of 15/18mm Lizard men at a considerable discount.
  2. Twilight Creations is offering their Demons from Dante’s Inferno. There are 21 demons in 6 different poses. These miniatures are very close to 1/72 scale. You can get a comparative here, that shows the miniatures against measurements in the background.( Scroll down a bit on the page to find the piece on Twilight Creations)