Friday, May 6, 2016

The Dead Mans Island Kraken Rule

"6.4.1 When rowing around the island, pirates are far from safe. These waters are the home of a giant squid. At the end of player’s turn they must roll 1d6 for any longboat they occupy on that is not in a cove. On the result of a 1 the occupants must give up an item or a pirate to the beasts tentacles."

Image from Wikipedia-Commons

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