Wednesday, November 19, 2014

The Sword of Valhall, Battle Report

Although I might have misread the instructions for The Swordof Valhall, the game process seemed a bit redundant. To the best of my knowledge, here is how the game progresses. You start on the first hex and roll a die. Your roll is tied to the associated outcome under the correct table for the Rune you happened to be on.

For most of the Rune tables you must roll a two to move to the next Hex. The outcome, depend on the Rune symbol you are sitting on, you may be told to add an artifact to your inventory, or remove one from your inventory, ECT. There are five outcomes for each of the Runes.

What I found was that I was either adding an inventory point or losing one. This went on for several rolls until I rolled a two and was able to move on the next Hex. Although every table had its unique actions, the add one or remove one was constant on all of the tables.

Like I have already mentioned, perhaps I need to go back and revisit the instructions. I will give this game another go and perhaps if I added some miniatures to represent the explorers the game might be more interesting.

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