Although I might have misread the instructions for The Swordof Valhall, the game process seemed a bit redundant. To the best of my
knowledge, here is how the game progresses. You start on the first hex and roll
a die. Your roll is tied to the associated outcome under the correct table for
the Rune you happened to be on.
For most of the Rune tables you must roll a two to move to
the next Hex. The outcome, depend on the Rune symbol you are sitting on, you
may be told to add an artifact to your inventory, or remove one from your
inventory, ECT. There are five outcomes for each of the Runes.
What I found was that I was either adding an inventory point
or losing one. This went on for several rolls until I rolled a two and was able
to move on the next Hex. Although every table had its unique actions, the add
one or remove one was constant on all of the tables.
Like I have already mentioned, perhaps I need to go back and
revisit the instructions. I will give this game another go and perhaps if I
added some miniatures to represent the explorers the game might be more
interesting.
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